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About Sean

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    King of Games
  • Birthday 02/11/1989

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  1. This is my opinion, so it reflects my experiences and perspectives only. This is post describes what I think is the number one reason groups either find success (that they define themselves) or fail and fall apart. This post is just going to be a discussion of some of my thoughts after three years of leading a raid group in FFXIV, though I have had managerial positions in other big guilds (FFXI) and also lead smaller more casual groups (TERA) as well. I've been playing MMOs over half of my life now and I feel as if the same themes keep reappearing, and obviously not out of coincidence. Shared goals and expectations that are enforced One reason groups tend to become divisive or get frustrated with each other is because they do not set common expectations before going into a raid tier. "We want to clear content" is not really an adequate expectation. Clearing content is what every group sets out to do.The bigger question to ask is, how fast do you want to clear content? How much time are you going to be putting in? Are people expected to give up their weekends? How many days a week are you striving for? Are players expected to do research before going in to raid? Each of these areas needs to be clearly explained and agreed upon by the group, or you will be bound to have players who operate on different wavelengths. Eventually, those players will be in conflict and lash out at each other. "We want everyone to do a good job in raid" is also not an adequate expectation. You need to sit down with your group and thoroughly discuss the level of play that you are expecting. Are you expecting them to be masters of their classes? Are you expecting your players to all be excellent, or are you fine with having some players that are average while others clearly stand out as the stronger members of your group? Are you expecting them to also know other classes within their roles? Are you expecting them to be able to swap roles whenever needed? Every player in your group should feel confident in what is expected of them from a gameplay standpoint. It should never be a surprise. Each group has their own pace, which is the term I will use to describe how much time they are putting in to raiding and what level of play they expect from their fellow group members. Every group that is successful dictates their desired pace collectively as a group. It needs to be agreed upon. Once that pace is set, any new recruits that are brought in to the group are expected to adhere to that pace. If a group sets expectations and then does not live up to them, members often get frustrated and stop trying as hard. They feel like there was a set of rules they agreed upon when they joined, but now people are slacking off and not being held accountable, so they will either leave or fail to give the same amount of effort they used to. If a group never sits down and sets a pace, then people just kind of wander around aimlessly never really sure what they are supposed to be doing. This is another way groups fail because no one is on the same page and it leads to some people trying way harder than others, and usually it makes them bitter towards their fellow members they believe aren't trying hard enough. A key component of setting expectations is that you must have someone who is going to enforce them and be the bad guy that holds others accountable, even when the proper course of action is hard and can often times leave you feeling uncomfortable. If you feel someone is not meeting your group's expectations, it is always going to be better to bring it up with your group leader rather than to just silently grind your teeth until things boil over. That's how groups break up; simple situations are allowed to fester into large problems because no one was willing to tackle it head on.
  2. Sean

    Guild Meeting

    Discussing preparations for patch 3.4.
  3. Sean

    Guild Meeting

    Attend if you are able, please.
  4. Sign up on the schedule sheet or check Kyne's post on the forums. Time TBD.
  5. Sean

    Guild Meeting

    Be there or be square.
  6. Congratulations to Cinder Spark on her new Gobwalker Mount and Gobdip for her i210 weapon! Thanks for playing everyone! This was a lot of fun and we'll try to do more giveaways in the future, so stay tuned.
  7. As the title states, we are looking to give away one Gobwalker Gear from A4 Savage which is used to obtain the exclusive Gobwalker Mount. We will be taking your character into the instance with us so you can obtain the drop after we kill the boss. We are looking to give this mount to people who are not currently clearing the content so they can enjoy it. Everyone who posts here will have their name entered and we will post the winner on Tuesday, December 15th. To be eligible, please post the following information: Character name:Job:Item level: We ask that you are at least item level 200+ with an Esoteric or Thordan EX weapon.After the winner is posted we will coordinate a time for you to make this work. Please note times might be affected by the holidays, and we thank you for your understanding.
  8. If you would like to train on a particular turn of Alexander Savage please post here in this topic and let us know. Please note we ask that you bring no less than 4 people including yourself. This is because we're looking to help people learn fights, and not simply act as a carry service. We will need the following information from you: Your character name(s): So we can contact you in game.Turn you want to train on: A1S, A2S, A3S, A4S, or Thordan Extreme.How many people are looking to train?: 4, 5, 6, or 7 people.What jobs will you be bringing to the training session?: So we know what jobs we need to provide in return.What times are you/your group available?: Make sure to include a time zone.Once we have this information, we'll contact you and set up a time to coordinate the training session. Please note that if you want training on A3S or A4S we will inspect your item level to make sure you can appropriately survive and deal damage in the instance as the fight requires. Please be aware that when we do group training sessions we are accustomed to the strategies our Free Company normally uses in this raid content and will need a refresher course on the tactics used in your gorup. We thank you for your understanding and look forward to working with you.
  9. Sean

    Guild Meeting

    We'll be debriefing after the launch of Heavensward and discussing out current progress. We'll also be outlining our expectations for the groups to be ready for Alexander.
  10. Thanks for posting rope. Yeah that dude sounds like member of the Happy Army. Nightmare Network scaring them.
  11. Sean

    HW maintenance

    http://na.finalfantasyxiv.com/lodestone/news/detail/fdd26be3015170275362f9c5d8ba56e0645473da Only 24 hrs. I'm surprised. [Date & Time] Jun. 18, 2015 2:00 a.m. to Jun. 19, 2015 2:00 a.m. (PDT) * Completion time is subject to change.
  12. Sean

    HW e3 schedule

  13. http://forum.square-enix.com/ffxiv/threads/237119-Is-DX11-Client-going-to-be-separate?p=3014667#post3014667
  14. As the title and picture say, I'll be doing a 24hr+ marathon stream to celebrate Heavensward Early Access launch. Later on in the stream I'll also be giving away a free copy of the Heavensward Digital Collector's Edition! I'll be leveling Astrologian with Mits, Ari, and Rope when servers go up. If you have friends who might be interested in the game or still haven't pre-ordered point them my way. Also, if some of you can't play for any reason and want to check out some Astrologian play please stop by! The only requirements to be eligible for the giveaway will be hitting follow on the stream and to have been viewing for a short time which I will be tracking. Thanks! Stream link here.
  15. Not sure if this means there is a toggle we'll just hit to go from DX 9 > DX 11 like the benchmark?